I've been working on a research project with some other
students about video game addiction. While video game addiction is a popular
topic, many papers and articles recognize that a standardized definition for it
does not exist. This is a problem because it becomes difficult to give
suggestions and come to conclusions without a consensus of what we are talking
about. My collaborators and I all recognize that excessive video game playing
can be very problematic, but we are divided on the issue of addiction. Some of them think that video game addiction does not exist because they feel video games
don’t cause a physical dependency—a necessary element to fit the general
definition of addiction. I disagree. I think that video games do affect us
physically. Certain games can engross us so much that we feel detached from our
bodies and we feel a temporary break from our physical needs (Things as TheyReally Are). The body can become so used to this physical detachment that it
can come to rely on it and become addicted.
Monday, November 28, 2011
Here I Come!
The Internet has changed the way people interact and communicate. Here Comes Everybody by Clay Shirky gives a lot of cool insights into these new interactions, but I found the book far less then revolutionary. Having witnessed the uprisings in Egypt and Syria this year—revolutions that were organized in a large part on Facebook and Twitter—I felt like I already got the concepts discussed in the book. Nothing felt new. Maybe the book had a larger impact two years ago when it came out. Back then fewer big events involving social media had occurred. Maybe the book is more valuable to older audiences that see the shift in communication as a bigger change from what they are used to.
I’m glad I read the book; I’ve certainly gained a bit more insight into online social interactions, but I feel like I could have gotten that from a summary a tenth the size.
Friday, November 18, 2011
Tuesday, November 15, 2011
Patent Scared
I used to be involved in a few business ventures. Even though most of my experiences were
positive, I have seen first hand the personal toll that takes place when
complications arise, partnerships sour, and litigation is threatened. So when I hear of people loosing their
businesses in patent lawsuits, I feel sickened, particularly when the patents
in question are for ideas that should not be patentable. The US government shouldn’t be handing out
patents for software ideas as general as “backing up files online,” and
“sharing pictures on the internet” (see When Patents Attack!). I enjoy discussing with my friends ideas for
new iPhone apps or social media ventures, but I am honestly scared to try an
entrepreneurial venture that would make our ideas a reality for fear of
litigation. Aren’t my feelings counter
to the type of innovation patent law is trying to protect? We need to reform the system and get rid of
software patents that are too general.
Whitehouse.gov Petition: "Direct the Patent Office to Stop Issuing Software Patents and to Void all Previously Issued Patents" and response
Tuesday, November 8, 2011
I can’t talk; I’m at my computer
The percentage of women in software engineering jobs and related
degrees has never been very high, and in recent years, it’s been dropping even
more (NY Times). I asked my wife why she thinks
computer science is uninteresting to her and other women. She said, “It’s too anti-social.” She pictured a guy in a lone cubicle or back
room with only his computer for company for hours on end. I explained to her that nothing could be
further from the truth: Software engineers have to interact with customers,
team members and managers on a regular basis in order to be successful with
their jobs. Some of my mentors in the
industry tell me that good communication and social skills are crucial to a
successful career. The misconception by
men and women alike that software engineering is a solo activity is one of many
that keep women away from the field. We
need to better represent the reality of the workplace if we are going to be
successful in attracting more women to computer science.
Masses of Data
As new technology has made it easier to share information,
the amount of data that we have available to us has grown exponentially. This is a great thing, which also presents
unique challenges. Two important
questions are how do we make it possible for people to find the data that’s
most relevant to them, and how do we avoid error and duplication? The first question is being addressed by
amazing search engines. A multi-billion
dollar industry has grown up around providing relevant searches. The second question is being addressed by crowd
sourcing. Wikipedia has proven that
reliable information can be maintained by the masses. These solutions that help us deal with huge amounts of data
provide interesting possibilities. The Church of Jesus Christ of Latter Day
Saints and others are currently implementing these techniques to record and
link personal records to fill in the entire family tree of humankind. Just think of it! Billions and billions of people will be able
to trace their family histories back to the dawn of time.
Tuesday, October 25, 2011
"Enter to learn; go forth to serve."
One of the things that I love most about attending BYU is
the way religion is incorporated into my studies. Not only do I take a core of religion
classes, but religious topics often come up in my other subjects—even my
science classes. And these insights, how
religion and faith are applied to real life situations, have been very
beneficial to me. In an introductory
information technology class my freshman year, my professor gave this advice:
“When looking for a job, don’t get too caught up in matters of pay and
prestige, but pray to get the Lord’s direction in finding a job where you can
serve in some way. And there are great
opportunities to serve in many companies.”
That has stuck with me, and now that I’m looking for an internship next
summer, I’m applying that advice. My studies at BYU have given me more than just knowledge, they have given me direction.
Thursday, October 20, 2011
Open and Closed
With the passing of Steve Jobs, Apple has been
on the minds of many. Apple has a unique
development strategy: keep secrets closely guarded, prototype and test but
don’t use focus groups, and directly control as many aspects of the design,
hardware, and software as possible.
Apple’s incredibly closed process has produced extremely innovative
products that have been huge successes.
Compare that to the open source development strategy pioneered by
projects like Linux: keep everything out in the open with no secrets, let users
drive the process by having access to early releases, and let anybody that is
willing and capable contribute. This has
also led to extremely innovative products that are widely used. So which is better: open or closed? I say both are needed so that each continues
to spur innovation in the other. Opened
and closed together open up the most possibilities.
Tuesday, October 18, 2011
Josh Grows Up
“Growing up” doesn’t have as much to do with your age as it
does with learning from the hard lessons of life. I’ve met kids that were mature beyond their
years and adults that acted like kids.
In a book I recently read called TheCuckoo’s Egg, the author, Cliff Stoll, talks about his growing up
experience as he spends two years tracking down a computer hacker. When Cliff finds his personal privacy and the
security and trust that form the foundation of computer networks threatened, he
starts to shift his worldview. Over the
course of a two-year long hacker chase, Cliff gradually moves from being a
hippy-anarchist-astronomer to becoming a respected authority on computer
security. Cliff writes, “I realize that
I’ve become a grown-up (sob!)—A person who really has a stake” (393).
My growing up story started 6 years ago. At the time, I was trying to do too many things at
once: play music professionally, manage
a motel and live music theater, be the next network marketing millionaire, run
six minute miles, serve at church, and have a great family life. I was too overcommitted; I couldn’t have excelled in any one
of those areas, let alone all of them.
Then I started having health problems.
Instead of just getting tired when I pushed myself past my limits, my
body started responding with pain. I got
so frustrated and discouraged when I couldn’t do half of what I used to
do. I felt like a failure. Little did I know that my health problems
would lead me to reshape my life into something much more rewarding.
I used to compare myself to other people and think of myself
as more capable. What a joke! I learned that everybody has his or her own problems,
and mine finally put me in my place.
Because of more imposing physical limitations, I was forced to slow
down. Once I opened up my eyes to what
slowing down meant for me, I stopped feeling like a failure, and I started to
be happy again. I could finally
recognize the simple and most important things of life. I found balance and that I too had a stake. And while my plans may not seem as grand as
they once were, they fit me much better.
I’m happy to say that I’m all grown up and right where I need to be.
Monday, September 26, 2011
Brain things going on inside my head
What if you could record your thoughts and dreams as
movies? Scientists from UC Berkeley have
created new technology that may open up such possibilities. Even though the technology is in its early
stages, the demo is pretty impressive.
We’ve been seeing this sort of thing for quite some time in Sci-Fi
movies and books, and it just amazes me to see it taking shape for real. Check it out:
Tuesday, September 20, 2011
Patent Wars
Patent lawsuits are getting out of hand, and now Samsung is talking about getting the iPhone 5 banned in Korea. The U.S. patent system is broken, and if the government doesn’t fix it soon, we will head down a long, hard path of mucky litigation where nobody wins and customers are the ultimate losers. Google bought Motorola for $12.5 billion just to beef up its patent arsenal for protection in court (Wall Street Journal). That money could have been used to innovate; instead it’s going down the drain. All the money spent on patents and litigation will eventually end up costing customers. Check out this graphic published by Newsweek last spring that gives us an idea of how bad it is. Each line represents a lawsuit:
Phone Fight!, Newsweek |
Tuesday, September 13, 2011
Steve Jobs’s legacy
Now that Steve Jobs has stepped down as the CEO of Apple, I reflect on the one thing that he did better than anybody else: give us devices we love but never knew we wanted. He didn’t just improve on existing technologies, giving into the demands of the masses. He ignored the masses and gave us gadgets that were new and inventive. Steve Jobs himself said, “It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them" (Wired). With an eye for simplicity and a discipline of prototyping, throwing the prototype away, and then prototyping some more, Jobs mastered the art of innovation. Let’s just hope his legacy lives on with even more innovations from his successors.
Thursday, September 8, 2011
Kids and video games: what's the right approach?
I think a lot about how much is too much when it comes to
video games and my 8-year-old son. Playing
video games is one of his favorite things to do, and I worry that he may
develop an addiction. I can relate to
him because I had a similar draw to the original Nintendo games when I was his
age. Even though I don't play very many
video games now, I think it's important that my son know that I understand the
desire to play all the time. So, here is
my plan so far: (1) talk to him a lot about the pros and cons of video games
and why it's not a good idea to do any one thing too much, (2) set time limits
on video games and computer usage, and (3) play video games with him on a
regular basis. I feel like as long as he
is comfortable talking to me and playing with me, I'll always know enough about
what's going on to make informed parenting decisions.
Watch "Parenting in Cyberspace"
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